The Wargamer

23 June 2017

Hegemony Rome: The Rise of Caesar - Logistics

DEVELOPER FEATURE posted on 28 FEB 2012 by The Wargamer

Rob McConnell, lead designer for Hegemony Rome: Rise of Caesar drops off an interesting article on how the game itself interprets the logistics and siege works of warfare in the 1st century B.C.

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Jagged Alliance: Back in Action Dev Diary Part 8

DEVELOPER FEATURE posted on 22 DEC 2011 by Scott Parrino

The developers over at Coreplay GmbH bring us part 8 in their developer diary for the upcoming tactical strategy RPG which brings players back to Arulco.

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Distant Worlds - Legends Developer Notes

DEVELOPER FEATURE posted on 21 NOV 2011 by Elliot Gibbs

Lead Developer Elliot Gibbs offers his thoughts on the upcoming Distant Worlds expansion - Legends.

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Panzer Corps DLC - Developer Diary

DEVELOPER FEATURE posted on 27 OCT 2011 by Scott Parrino

Kerensky swings by the Wargamer to give us a bit of information on the upcoming DLC for Panzer Corps, released earlier this year in July.

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Norm Kogers The Operational Art of War III Mega-Update 3.4.0.202

DEVELOPER FEATURE posted on 13 FEB 2011 by Wargamer Staff

The TOAD team adds some remarks on their newly-released mega update for The Operational Art of War III.

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Developer Diary: War in the East

DEVELOPER FEATURE posted on 26 NOV 2010 by Wargamer Staff

Gary Grigsby's War in the East began development in the fall of 2000, just as 2by3 Games was formed. Joel Billings and Gary Grigsby had worked on previous Russian Front titles in the past, with War in Russia (1984 and 1993) and Second Front (1994). Below is the developer diary Joel has written about the development of War in the East as Lead Developer.

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Guardians of Graxia

DEVELOPER FEATURE posted on 10 NOV 2010 by Wargamer Staff

Petroglyph gives The Wargamer some exclusive info and images for their newly released title The Guardians of Graxia.

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Harpoon At 20

DEVELOPER FEATURE posted on 20 OCT 2010 by Larry Bond

Larry Bond, creator of the Harpoon franchise, looks back at 20 years of evolution.

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Blood Bowl Nurgle Team

DEVELOPER FEATURE posted on 1 OCT 2010 by Wargamer Staff

Details on the Nurgle team have been revealed as one of the eleven new races that will be added to Blood Bowl when the Legendary Edition is released later this year.

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Hannibal: Rome and Carthage Designer's Notes

DEVELOPER FEATURE posted on 20 SEP 2010 by Scott Parrino

Hop on that war elephant and head to the mountains to discuss Hannibal with creator James Warshawsky in the Wargamer's latest developer feature.

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Decisive Campaigns: The Blitzkrieg Warsaw to Paris

DEVELOPER FEATURE posted on 22 AUG 2010 by Scott Parrino

Game designer Victor Reijkerz discusses his latest game, the similarities and differences between it and his previous games, Advanced Tactics, and some interesting design decisions.

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King Arthur - The Saxons

DEVELOPER FEATURE posted on 30 JUN 2010 by Scott Parrino

The Saxons expansion to King Arthur will bring new units and function, and is billed as a "sandbox" expasion.

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Close Combat: Last Stand Arnhem

DEVELOPER FEATURE posted on 28 JUN 2010 by Scott Parrino

Strategy 3 Tactics' Jim Martin discusses all the new features in the upcoming release of Close Combat: Last Stand Arnhem.

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Blood Bowl Legendary Edition - Norse Team

DEVELOPER FEATURE posted on 3 JUN 2010 by Scott Parrino

We've got some details on the Norse Team that will be included in Blood Bowl Legendary Edition.

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HPS Announces France 14

DEVELOPER FEATURE posted on 28 MAY 2010 by Scott Parrino

HPS has announced France 14 with a long list of scenarios and the differences between it and Panzer Campaigns.

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HPS Announces Red Victory

DEVELOPER FEATURE posted on 28 MAY 2010 by Scott Parrino

HPS has announced the highly anticipated sequel to Advance of the Reich.

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World of Tanks Tech Tree Revealed

DEVELOPER FEATURE posted on 27 MAY 2010 by Scott Parrino

The tech trees for World of Tanks have been revealed.

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Distant Worlds Early Look Part 2

DEVELOPER FEATURE posted on 5 MAR 2010 by Scott Parrino

In this second and final look of Distant Worlds, Chris Beck takes us through research, combat, missions, and pirates.

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Distant Worlds Early Look Part 1

DEVELOPER FEATURE posted on 4 MAR 2010 by Scott Parrino

In this first look Chris Beck shares some thoughts on what Distant Worlds is, is not, and some of the empires, and what it takes to win the game.

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Making History II - Industrial Production

DEVELOPER FEATURE posted on 17 FEB 2010 by Scott Parrino

As the release date nears Muzzy Lane has given us an exclusive behind the scenes look at how production will work in this World War II grand strategy title.

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